Wastelands Effect: This stat gives explorers more health. Exploring is an assignment you can give in Fallout Shelter. Furthermore, this stat increases the amount of experience earned. Means, someone with a high P stat will handle a Rifle better than a Pistol, and do more DMG. 1 Overview 2 Legend 3 Unarmed 4 Melee weapons 5 Small guns 5.1 Craftable 6 Energy weapons 7 Heavy weapons There are a variety of weapons featured in Fallout Shelter. Training: Dwellers can improve their strength by training in the weight room. There are 57 rare weapons which appear with a … Equip your dwellers with Fallout Shelter best weapons for a better chance of survival at the Wastelands. So, to figure out if there was any major impact via stats, I put them all in +5 gear and waited for Deathclaw attacks (so sometimes all of 2 minutes :P) After 5 attacks, I'd change suits to the next stat. Short but complete and clear guide. There are seven stats in this game, namely: Strength. How To Improve Your Fallout Shelter SPECIAL Stats. Each Dweller has their stats called S.P.E.C.I.A.L. LEave a comment and like if it helped you at all. Fallout Shelter has about 139 unlockable weapons which you can acquire while exploring through the wastelands. The workshop initially has no main stat (as a power plant has S, labs have I, etc), but when you allocate dwellers here and select some weapon to build, it will get the stat associated with the weapon as its primary stat. Equipping weapons to all your dwellers allow them to defend themselves against invasive threats and raids. As you gather more weapons in the wasteland and send out more capable explorers, you'll soon be able to equip your dwellers with potent weapons and you can even equip your most powerful weapons to the two of your best dwellers to guard the Vault Door as the first line of defense. The speed of crafting in the Weapon workshops for 46 out of 175 weapons 3. Damage tolerance in the wasteland 4. There are multiple weapons that can be found during Fallout Shelter's gameplay. Training: Dwellers can heighten their perception by training in the Armory. The exploration log. Chances at successfully opening lockers in the wastelandDwellers can improve their Strength in the weight room. Intelligence. Quest Effect: Charisma provides better dialogue options during quest conversations. Training: Dwellers can boost their charisma by hanging-out in the Lounge. Also, it increases the experience earned from overcoming enemies. Vault Effect: It is the primary stat that medbays and science labs rely on. There matching SPECIAL skills and weapons seems to increase weapon usefulness. Perception. The stats of the Dwellers in your Vault are indicated by the acronym SPECIAL. Placing additional Dwellers in the training room (even if they are max level). The mentioned stat for each weapon is the stat that is used for building the weapon. It does so by slowing down the speed at which the critical hit cursor moves. Quest Effect: Perception makes critical hits more accurate. You can position more Dwellers in the same training room to speed up the time it takes to increase the stat. If you don’t want the inhabitants of your Vault dying horribly while exploring the outside world, you’d better send the ones with high SPECIAL stats and the best equipment you have. The S stands for strength. The higher each number is for each stat, the stronger and better overall a Dweller may be. It sends out the selected Vault dweller out into the hostile wasteland to scavenge for supplies. It affects the time to construct the weapon in a workshop. You will get to learn about all of them as you read this special stat guide. Faster attacks mean more damage. S.P.E.C.I.A.L Stats explained in very easy to understand video. LEave a comment and like if it helped you at all. 6. Bethesda Game Studios and Behaviour Interactive. 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